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- /* Copyright (C) 1989, 1995, 1996, 1997 Aladdin Enterprises. All rights reserved.
-
- This file is part of Aladdin Ghostscript.
-
- Aladdin Ghostscript is distributed with NO WARRANTY OF ANY KIND. No author
- or distributor accepts any responsibility for the consequences of using it,
- or for whether it serves any particular purpose or works at all, unless he
- or she says so in writing. Refer to the Aladdin Ghostscript Free Public
- License (the "License") for full details.
-
- Every copy of Aladdin Ghostscript must include a copy of the License,
- normally in a plain ASCII text file named PUBLIC. The License grants you
- the right to copy, modify and redistribute Aladdin Ghostscript, but only
- under certain conditions described in the License. Among other things, the
- License requires that the copyright notice and this notice be preserved on
- all copies.
- */
-
- /* gxfill.c */
- /* Lower-level path filling procedures */
- #include "math_.h" /* for floor in fixed_mult_quo */
- #include "gx.h"
- #include "gserrors.h"
- #include "gsstruct.h"
- #include "gxfixed.h"
- #include "gxdevice.h"
- #include "gzpath.h"
- #include "gzcpath.h"
- #include "gxdcolor.h"
- #include "gxhttile.h"
- #include "gxistate.h"
- #include "gxpaint.h" /* for prototypes */
-
- /* Define which fill algorithm(s) to use. */
- #define FILL_SCAN_LINES
- #define FILL_CURVES
- #define FILL_TRAPEZOIDS
-
- /* Define the structure for keeping track of active lines. */
- typedef struct active_line_s active_line;
- struct active_line_s {
- gs_fixed_point start; /* x,y where line starts */
- gs_fixed_point end; /* x,y where line ends */
- gs_fixed_point diff; /* end - start */
- #define al_dx(alp) ((alp)->diff.x)
- #define al_dy(alp) ((alp)->diff.y)
- fixed y_fast_max; /* can do x_at_y in fixed point */
- /* if y <= y_fast_max */
- #define set_al_points(alp, startp, endp)\
- (alp)->diff.x = (endp).x - (startp).x,\
- (alp)->y_fast_max = max_fixed /\
- (((alp)->diff.x >= 0 ? (alp)->diff.x : -(alp)->diff.x) | 1) + (startp).y,\
- (alp)->diff.y = (endp).y - (startp).y,\
- (alp)->start = startp, (alp)->end = endp
- #define al_x_at_y(alp, yv)\
- ((yv) == (alp)->end.y ? (alp)->end.x :\
- ((yv) <= (alp)->y_fast_max ?\
- ((yv) - (alp)->start.y) * al_dx(alp) / al_dy(alp) :\
- (n_add1_expr(n_slow_x),\
- fixed_mult_quo(al_dx(alp), (yv) - (alp)->start.y, al_dy(alp)))) +\
- (alp)->start.x)
- fixed x_current; /* current x position */
- fixed x_next; /* x position at end of band */
- const segment *pseg; /* endpoint of this line */
- int direction; /* direction of line segment */
- #define dir_up 1
- #define dir_horizontal 0 /* (these are handled specially) */
- #define dir_down (-1)
- int curve_k; /* # of subdivisions for curves, */
- /* -1 for lines */
- curve_cursor cursor; /* cursor for curves, */
- /* unused for lines */
- /* "Pending" lines (not reached in the Y ordering yet) use next and prev */
- /* to order lines by increasing starting Y. "Active" lines (being scanned) */
- /* use next and prev to order lines by increasing current X, or if the */
- /* current Xs are equal, by increasing final X. */
- active_line *prev, *next;
- /* Link together active_lines allocated individually */
- active_line *alloc_next;
- };
- /*
- * The active_line structure isn't really simple, but since its instances
- * only exist temporarily during a fill operation, we don't have to
- * worry about a garbage collection occurring.
- */
- gs_private_st_simple(st_active_line, active_line, "active_line");
-
- /* Define the ordering criterion for active lines. */
- /* The xc argument is a copy of lp2->x_current. */
- #define x_precedes(lp1, lp2, xc)\
- (lp1->x_current < xc || (lp1->x_current == xc &&\
- (lp1->start.x > lp2->start.x || lp1->end.x < lp2->end.x)))
-
- #ifdef DEBUG
- /* Internal procedures for printing and checking active lines. */
- private void
- print_active_line(const char *label, const active_line *alp)
- { dprintf5("[f]%s 0x%lx(%d): x_current=%f x_next=%f\n",
- label, (ulong)alp, alp->direction,
- fixed2float(alp->x_current), fixed2float(alp->x_next));
- dprintf5(" start=(%f,%f) pt_end=0x%lx(%f,%f)\n",
- fixed2float(alp->start.x), fixed2float(alp->start.y),
- (ulong)alp->pseg,
- fixed2float(alp->end.x), fixed2float(alp->end.y));
- dprintf2(" prev=0x%lx next=0x%lx\n",
- (ulong)alp->prev, (ulong)alp->next);
- }
- private void
- print_line_list(const active_line *flp)
- { const active_line *lp;
- for ( lp = flp; lp != 0; lp = lp->next )
- { fixed xc = lp->x_current, xn = lp->x_next;
- dprintf3("[f]0x%lx(%d): x_current/next=%g",
- (ulong)lp, lp->direction,
- fixed2float(xc));
- if ( xn != xc ) dprintf1("/%g", fixed2float(xn));
- dputc('\n');
- }
- }
- #define print_al(label,alp)\
- if ( gs_debug_c('F') ) print_active_line(label, alp)
- private int
- check_line_list(const active_line *flp)
- { const active_line *alp;
-
- if ( flp != 0 )
- for ( alp = flp->prev->next; alp != 0; alp = alp->next )
- if ( alp->next != 0 && alp->next->x_current < alp->x_current )
- { lprintf("[f]Lines out of order!\n");
- print_active_line(" 1:", alp);
- print_active_line(" 2:", alp->next);
- return_error(gs_error_Fatal);
- }
- return 0;
- }
- #else
- #define print_al(label,alp) DO_NOTHING
- #endif
-
- /* Line list structure */
- struct line_list_s {
- gs_memory_t *memory;
- active_line *active_area; /* allocated active_line list */
- active_line *next_active; /* next allocation slot */
- active_line *limit; /* limit of local allocation */
- int close_count; /* # of added closing lines */
- active_line *y_list; /* Y-sorted list of pending lines */
- active_line *y_line; /* most recently inserted line */
- active_line x_head; /* X-sorted list of active lines */
- #define x_list x_head.next
- /* Put the arrays last so the scalars will have */
- /* small displacements. */
- /* Allocate a few active_lines locally */
- /* to avoid round trips through the allocator. */
- #if arch_small_memory
- # define max_local_active 5 /* don't overburden the stack */
- #else
- # define max_local_active 20
- #endif
- active_line local_active[max_local_active];
- };
- typedef struct line_list_s line_list;
- typedef line_list _ss *ll_ptr;
-
- /* Forward declarations */
- private void init_line_list(P2(ll_ptr, gs_memory_t *));
- private void unclose_path(P2(gx_path *, int));
- private void free_line_list(P1(ll_ptr));
- private int add_y_list(P5(gx_path *, ll_ptr, fixed, fixed,
- const gs_fixed_rect *));
- private int add_y_line(P4(const segment *, const segment *, int, ll_ptr));
- private void near insert_x_new(P2(active_line *, ll_ptr));
- private bool near end_x_line(P1(active_line *));
- #define fill_loop_proc(proc)\
- int proc(P11(ll_ptr, gx_device *,\
- const gx_fill_params *, const gx_device_color *, gs_logical_operation_t,\
- const gs_fixed_rect *, fixed, fixed, fixed, fixed, fixed))
- private fill_loop_proc(fill_loop_by_scan_lines);
- private fill_loop_proc(fill_loop_by_trapezoids);
-
- /* Statistics */
- #ifdef DEBUG
- # define n_add1(x) (x++)
- # define n_add1_expr(x) n_add1(x)
- # define n_add(x,n) (x += (n))
- private long n_fill;
- private long n_fill_alloc;
- private long n_y_up;
- private long n_y_down;
- private long n_horiz;
- private long n_x_step;
- private long n_slow_x;
- private long n_iter;
- private long n_find_y;
- private long n_band;
- private long n_band_step;
- private long n_band_fill;
- private long n_afill;
- private long n_slant;
- private long n_slant_shallow;
- private long n_sfill;
- #else
- # define n_add1(x) DO_NOTHING
- # define n_add1_expr(x) discard(0)
- # define n_add(x,n) DO_NOTHING
- #endif
-
- /*
- * This is the general path filling algorithm.
- * It uses the center-of-pixel rule for filling.
- * We can implement Microsoft's upper-left-corner-of-pixel rule
- * by subtracting (0.5, 0.5) from all the coordinates in the path.
- *
- * The adjust parameters are a hack for keeping regions
- * from coming out too faint: they specify an amount by which to expand
- * the sides of every filled region.
- * Setting adjust = fixed_half is supposed to produce the effect of Adobe's
- * any-part-of-pixel rule, but it doesn't quite, because of the
- * closed/open interval rule for regions. We detect this as a special case
- * and do the slightly ugly things necessary to make it work.
- */
-
- /*
- * Tweak the fill adjustment if necessary so that (nearly) empty
- * rectangles are guaranteed to produce some output. This is a hack
- * to work around a bug in the Microsoft Windows PostScript driver,
- * which draws thin lines by filling zero-width rectangles, and in
- * some other drivers that try to fill epsilon-width rectangles.
- */
- void
- gx_adjust_if_empty(const gs_fixed_rect *pbox, gs_fixed_point *adjust)
- { const fixed
- dx = pbox->q.x - pbox->p.x,
- dy = pbox->q.y - pbox->p.y;
- if ( dx < fixed_half && dy >= int2fixed(2) )
- { adjust->x = arith_rshift_1(fixed_1 + fixed_epsilon - dx);
- if_debug1('f', "[f]thin adjust_x=%g\n",
- fixed2float(adjust->x));
- }
- else
- if ( dy < fixed_half && dx >= int2fixed(2) )
- { adjust->y = arith_rshift_1(fixed_1 + fixed_epsilon - dy);
- if_debug1('f', "[f]thin adjust_y=%g\n",
- fixed2float(adjust->y));
- }
- }
-
- /*
- * Fill a path. This is the default implementation of the driver
- * fill_path procedure.
- */
- int
- gx_default_fill_path(gx_device *pdev, const gs_imager_state *pis,
- gx_path *ppath, const gx_fill_params *params,
- const gx_device_color *pdevc, const gx_clip_path *pcpath)
- { gs_fixed_point adjust;
- #define adjust_x adjust.x
- #define adjust_y adjust.y
- gs_logical_operation_t lop = pis->log_op;
- gs_fixed_rect ibox, bbox;
- gx_device_clip cdev;
- gx_device *dev = pdev;
- gx_device *save_dev = dev;
- gx_path ffpath;
- gx_path *pfpath;
- int code;
- fixed adjust_left, adjust_right, adjust_below, adjust_above;
- int max_fill_band = dev->max_fill_band;
- #define no_band_mask ((fixed)(-1) << (sizeof(fixed) * 8 - 1))
- bool fill_by_trapezoids;
- line_list lst;
-
- adjust = params->adjust;
- /*
- * Compute the bounding box before we flatten the path.
- * This can save a lot of time if the path has curves.
- * If the path is neither fully within nor fully outside
- * the quick-check boxes, we could recompute the bounding box
- * and make the checks again after flattening the path,
- * but right now we don't bother.
- */
- gx_path_bbox(ppath, &ibox);
- if ( params->fill_zero_width )
- gx_adjust_if_empty(&ibox, &adjust);
- /* Check the bounding boxes. */
- if_debug6('f', "[f]adjust=%g,%g bbox=(%g,%g),(%g,%g)\n",
- fixed2float(adjust_x), fixed2float(adjust_y),
- fixed2float(ibox.p.x), fixed2float(ibox.p.y),
- fixed2float(ibox.q.x), fixed2float(ibox.q.y));
- if ( pcpath )
- gx_cpath_inner_box(pcpath, &bbox);
- else
- (*dev_proc(dev, get_clipping_box))(dev, &bbox);
- if ( !rect_within(ibox, bbox) )
- { /*
- * Intersect the path box and the clip bounding box.
- * If the intersection is empty, this fill is a no-op.
- */
- if ( pcpath )
- gx_cpath_outer_box(pcpath, &bbox);
- if_debug4('f', " outer_box=(%g,%g),(%g,%g)\n",
- fixed2float(bbox.p.x), fixed2float(bbox.p.y),
- fixed2float(bbox.q.x), fixed2float(bbox.q.y));
- rect_intersect(ibox, bbox);
- if ( ibox.p.x - adjust_x >= ibox.q.x + adjust_x ||
- ibox.p.y - adjust_y >= ibox.q.y + adjust_y
- )
- { /* Intersection of boxes is empty! */
- return 0;
- }
- #undef adjust_x
- #undef adjust_y
- /*
- * The path is neither entirely inside the inner clip box
- * nor entirely outside the outer clip box.
- * If we had to flatten the path, this is where we would
- * recompute its bbox and make the tests again,
- * but we don't bother right now.
- *
- * If there is a clipping path, set up a clipping device.
- */
- if ( pcpath )
- { dev = (gx_device *)&cdev;
- gx_make_clip_device(&cdev, &cdev, &pcpath->list);
- cdev.target = save_dev;
- cdev.max_fill_band = save_dev->max_fill_band;
- (*dev_proc(dev, open_device))(dev);
- }
- }
- /*
- * Compute the proper adjustment values.
- * To get the effect of the any-part-of-pixel rule,
- * we may have to tweak them slightly.
- * NOTE: We changed the adjust_right/above value from 0.5+epsilon
- * to 0.5 in release 5.01; even though this does the right thing
- * in every case we could imagine, we aren't confident that it's
- * correct. (The old values were definitely incorrect, since they
- * caused 1-pixel-wide/high objects to color 2 pixels even if
- * they fell exactly on pixel boundaries.)
- */
- if ( adjust.x == fixed_half )
- adjust_left = fixed_half - fixed_epsilon,
- adjust_right = fixed_half /* + fixed_epsilon */; /* see above */
- else
- adjust_left = adjust_right = adjust.x;
- if ( adjust.y == fixed_half )
- adjust_below = fixed_half - fixed_epsilon,
- adjust_above = fixed_half /* + fixed_epsilon */; /* see above */
- else
- adjust_below = adjust_above = adjust.y;
- /* Initialize the active line list. */
- init_line_list(&lst, ppath->memory);
- /*
- * We have a choice of two different filling algorithms:
- * scan-line-based and trapezoid-based. They compare as follows:
- *
- * Scan Trap
- * ---- ----
- * no +yes perfectly accurate Y adjustment
- * skip +draw 0-height horizontal lines
- * slow +fast rectangles
- * +fast slow curves
- * +yes no write pixels at most once
- *
- * Normally we use the scan line algorithm for characters, where
- * curve speed is important and no Y adjustment is involved, and for
- * non-idempotent RasterOps, where double pixel writing must be
- * avoided, and the trapezoid algorithm otherwise.
- */
- #define double_write_ok lop_is_idempotent(lop)
- #ifdef FILL_SCAN_LINES
- # ifdef FILL_TRAPEZOIDS
- fill_by_trapezoids =
- ((adjust_below | adjust_above) != 0 || ppath->curve_count == 0 ||
- params->flatness >= 1.0) && double_write_ok;
- # else
- fill_by_trapezoids = false;
- # endif
- #else
- fill_by_trapezoids = double_write_ok;
- #endif
- #undef double_write_ok
- /*
- * Pre-process curves. When filling by trapezoids, we need to
- * flatten the path completely; when filling by scan lines, we only
- * need to monotonize it, unless FILL_CURVES is undefined.
- */
- if ( !ppath->curve_count ) /* don't need to flatten */
- pfpath = ppath;
- else
- #ifdef FILL_CURVES
- if ( fill_by_trapezoids )
- { code = gx_path_flatten_accurate(ppath, &ffpath,
- params->flatness,
- pis->accurate_curves);
- if ( code < 0 )
- return code;
- pfpath = &ffpath;
- }
- else if ( gx_path_is_monotonic(ppath) )
- pfpath = ppath;
- else
- { code = gx_path_monotonize(ppath, &ffpath);
- if ( code < 0 )
- return code;
- pfpath = &ffpath;
- }
- #else
- { code = gx_path_flatten_accurate(ppath, &ffpath,
- params->flatness,
- pis->accurate_curves);
- if ( code < 0 )
- return code;
- pfpath = &ffpath;
- }
- #endif
- if ( (code = add_y_list(pfpath, &lst, adjust_below, adjust_above, &ibox)) < 0 )
- goto nope;
- { fill_loop_proc((*fill_loop));
-
- /* Some short-sighted compilers won't allow a conditional here.... */
- if ( fill_by_trapezoids )
- fill_loop = fill_loop_by_trapezoids;
- else
- fill_loop = fill_loop_by_scan_lines;
- code = (*fill_loop)
- (&lst, dev, params, pdevc, lop, &ibox,
- adjust_left, adjust_right, adjust_below, adjust_above,
- (max_fill_band == 0 ? no_band_mask : int2fixed(-max_fill_band)));
- }
- nope: if ( lst.close_count != 0 )
- unclose_path(pfpath, lst.close_count);
- free_line_list(&lst);
- if ( pfpath != ppath ) /* had to flatten */
- gx_path_release(pfpath);
- #ifdef DEBUG
- if ( gs_debug_c('f') )
- { dputs("[f] # alloc up down horiz step slowx iter find band bstep bfill\n");
- dprintf5(" %5ld %5ld %5ld %5ld %5ld",
- n_fill, n_fill_alloc, n_y_up, n_y_down, n_horiz);
- dprintf4(" %5ld %5ld %5ld %5ld",
- n_x_step, n_slow_x, n_iter, n_find_y);
- dprintf3(" %5ld %5ld %5ld\n",
- n_band, n_band_step, n_band_fill);
- dputs("[f] afill slant shall sfill\n");
- dprintf4(" %5ld %5ld %5ld %5ld\n",
- n_afill, n_slant, n_slant_shallow, n_sfill);
- }
- #endif
- return code;
- }
-
- /* Initialize the line list for a path. */
- private void
- init_line_list(ll_ptr ll, gs_memory_t *mem)
- { ll->memory = mem;
- ll->active_area = 0;
- ll->next_active = ll->local_active;
- ll->limit = ll->next_active + max_local_active;
- ll->close_count = 0;
- ll->y_list = 0;
- ll->y_line = 0;
- n_add1(n_fill);
- }
-
- /* Unlink any line_close segments added temporarily. */
- private void
- unclose_path(gx_path *ppath, int count)
- { subpath *psub;
- for ( psub = ppath->first_subpath; count != 0;
- psub = (subpath *)psub->last->next
- )
- if ( psub->last == (segment *)&psub->closer )
- { segment *prev = psub->closer.prev, *next = psub->closer.next;
- prev->next = next;
- if ( next ) next->prev = prev;
- psub->last = prev;
- count--;
- }
- }
-
- /* Free the line list. */
- private void
- free_line_list(ll_ptr ll)
- { gs_memory_t *mem = ll->memory;
- active_line *alp;
-
- /* Free any individually allocated active_lines. */
- while ( (alp = ll->active_area) != 0 )
- { active_line *next = alp->alloc_next;
- gs_free_object(mem, alp, "active line");
- ll->active_area = next;
- }
- }
-
- /*
- * Construct a Y-sorted list of segments for rasterizing a path. We assume
- * the path is non-empty. Only include non-horizontal lines or (monotonic)
- * curve segments where one endpoint is locally Y-minimal, and horizontal
- * lines that might color some additional pixels.
- */
- private int
- add_y_list(gx_path *ppath, ll_ptr ll, fixed adjust_below, fixed adjust_above,
- const gs_fixed_rect *pbox)
- { register segment *pseg = (segment *)ppath->first_subpath;
- int close_count = 0;
- /* fixed xmin = pbox->p.x; */ /* not currently used */
- fixed ymin = pbox->p.y;
- /* fixed xmax = pbox->q.x; */ /* not currently used */
- fixed ymax = pbox->q.y;
- int code;
-
- while ( pseg )
- { /* We know that pseg points to a subpath head (s_start). */
- subpath *psub = (subpath *)pseg;
- segment *plast = psub->last;
- int dir = 2; /* hack to skip first segment */
- int first_dir, prev_dir;
- segment *prev;
-
- if ( plast->type != s_line_close )
- { /* Create a fake s_line_close */
- line_close_segment *lp = &psub->closer;
- segment *next = plast->next;
- lp->next = next;
- lp->prev = plast;
- plast->next = (segment *)lp;
- if ( next ) next->prev = (segment *)lp;
- lp->type = s_line_close;
- lp->pt = psub->pt;
- lp->sub = psub;
- psub->last = plast = (segment *)lp;
- ll->close_count++;
- }
- while ( (prev_dir = dir, prev = pseg,
- (pseg = pseg->next) != 0 && pseg->type != s_start)
- )
- { /*
- * This element is either a line or a monotonic
- * curve segment.
- */
- fixed iy = pseg->pt.y;
- fixed py = prev->pt.y;
- /*
- * Segments falling entirely outside the ibox in Y
- * are treated as though they were horizontal, *
- * i.e., they are never put on the list.
- */
- #define compute_dir(xo, xe, yo, ye)\
- (ye > yo ? (ye <= ymin || yo >= ymax ? 0 : dir_up) :\
- ye < yo ? (yo <= ymin || ye >= ymax ? 0 : dir_down) :\
- 2)
- #define add_dir_lines(prev2, prev, this, pdir, dir)\
- if ( pdir )\
- { if ( (code = add_y_line(prev2, prev, pdir, ll)) < 0 ) return code; }\
- if ( dir )\
- { if ( (code = add_y_line(prev, this, dir, ll)) < 0 ) return code; }
- dir = compute_dir(prev->pt.x, pseg->pt.x, py, iy);
- if ( dir == 2 )
- { /* Put horizontal lines on the list */
- /* if they would color any pixels. */
- if ( fixed2int_pixround(iy - adjust_below) <
- fixed2int_pixround(iy + adjust_above)
- )
- { n_add1(n_horiz);
- if ( (code = add_y_line(prev, pseg,
- dir_horizontal, ll)) < 0
- )
- return code;
- }
- dir = 0;
- }
- if ( dir > prev_dir )
- { add_dir_lines(prev->prev, prev, pseg, prev_dir, dir);
- }
- else if ( prev_dir == 2 ) /* first segment */
- first_dir = dir;
- if ( pseg == plast )
- { /*
- * We skipped the first segment of the
- * subpath, so the last segment must receive
- * special consideration. Note that we have
- * `closed' all subpaths.
- */
- if ( first_dir > dir )
- { add_dir_lines(prev, pseg, psub->next,
- dir, first_dir);
- }
- }
- }
- #undef compute_dir
- #undef add_dir_lines
- }
- return close_count;
- }
- /*
- * Internal routine to test a segment and add it to the pending list if
- * appropriate.
- */
- private int
- add_y_line(const segment *prev_lp, const segment *lp, int dir, ll_ptr ll)
- { gs_fixed_point this, prev;
- register active_line *alp = ll->next_active;
- fixed y_start;
- if ( alp == ll->limit )
- { /* Allocate separately */
- alp = gs_alloc_struct(ll->memory, active_line,
- &st_active_line, "active line");
- if ( alp == 0 ) return_error(gs_error_VMerror);
- alp->alloc_next = ll->active_area;
- ll->active_area = alp;
- n_add1(n_fill_alloc);
- }
- else
- ll->next_active++;
- this.x = lp->pt.x;
- this.y = lp->pt.y;
- prev.x = prev_lp->pt.x;
- prev.y = prev_lp->pt.y;
- switch ( (alp->direction = dir) )
- {
- case dir_up:
- y_start = prev.y;
- set_al_points(alp, prev, this);
- alp->pseg = lp;
- break;
- case dir_down:
- y_start = this.y;
- set_al_points(alp, this, prev);
- alp->pseg = prev_lp;
- break;
- case dir_horizontal:
- y_start = this.y; /* = prev.y */
- alp->start = prev;
- alp->end = this;
- /* Don't need to set dx or y_fast_max */
- alp->pseg = prev_lp; /* may not need this either */
- break;
- }
- /* Insert the new line in the Y ordering */
- { register active_line *yp = ll->y_line;
- register active_line *nyp;
- if ( yp == 0 )
- { alp->next = alp->prev = 0;
- ll->y_list = alp;
- }
- else if ( y_start >= yp->start.y )
- { /* Insert the new line after y_line */
- while ( n_add1_expr(n_y_up),
- ((nyp = yp->next) != NULL &&
- y_start > nyp->start.y)
- )
- yp = nyp;
- alp->next = nyp;
- alp->prev = yp;
- yp->next = alp;
- if ( nyp ) nyp->prev = alp;
- }
- else
- { /* Insert the new line before y_line */
- while ( n_add1_expr(n_y_down),
- ((nyp = yp->prev) != NULL &&
- y_start < nyp->start.y)
- )
- yp = nyp;
- alp->prev = nyp;
- alp->next = yp;
- yp->prev = alp;
- if ( nyp ) nyp->next = alp;
- else ll->y_list = alp;
- }
- }
- ll->y_line = alp;
- print_al("add ", alp);
- return 0;
- }
-
- /* ---------------- Filling loop utilities ---------------- */
-
- /* Insert a newly active line in the X ordering. */
- private void near
- insert_x_new(active_line *alp, ll_ptr ll)
- { register active_line *next;
- register active_line *prev = &ll->x_head;
- register fixed x = alp->start.x;
- alp->x_current = x;
- while ( n_add1_expr(n_x_step),
- (next = prev->next) != 0 && x_precedes(next, alp, x)
- )
- prev = next;
- alp->next = next;
- alp->prev = prev;
- if ( next != 0 )
- next->prev = alp;
- prev->next = alp;
- }
-
- /* Handle a line segment that just ended. Return true iff this was */
- /* the end of a line sequence. */
- private bool near
- end_x_line(active_line *alp)
- { const segment *pseg = alp->pseg;
- /*
- * The computation of next relies on the fact that
- * all subpaths have been closed. When we cycle
- * around to the other end of a subpath, we must be
- * sure not to process the start/end point twice.
- */
- const segment *next =
- (alp->direction == dir_up ?
- (/* Upward line, go forward along path. */
- pseg->type == s_line_close ? /* end of subpath */
- ((const line_close_segment *)pseg)->sub->next :
- pseg->next) :
- (/* Downward line, go backward along path. */
- pseg->type == s_start ? /* start of subpath */
- ((const subpath *)pseg)->last->prev :
- pseg->prev)
- );
- gs_fixed_point npt;
-
- npt.y = next->pt.y;
- if_debug5('F', "[F]ended 0x%lx: pseg=0x%lx y=%f next=0x%lx npt.y=%f\n",
- (ulong)alp, (ulong)pseg, fixed2float(pseg->pt.y),
- (ulong)next, fixed2float(npt.y));
- if ( npt.y <= pseg->pt.y )
- { /* End of a line sequence */
- active_line *nlp = alp->next;
- alp->prev->next = nlp;
- if ( nlp )
- nlp->prev = alp->prev;
- if_debug1('F', "[F]drop 0x%lx\n", (ulong)alp);
- return true;
- }
- alp->pseg = next;
- npt.x = next->pt.x;
- set_al_points(alp, alp->end, npt);
- print_al("repl", alp);
- return false;
- }
-
- #define loop_fill_rectangle(x, y, w, h)\
- gx_fill_rectangle_device_rop(x, y, w, h, pdevc, dev, lop)
- #define loop_fill_rectangle_direct(x, y, w, h)\
- (fill_direct ?\
- (*fill_rect)(dev, x, y, w, h, cindex) :\
- gx_fill_rectangle_device_rop(x, y, w, h, pdevc, dev, lop))
-
- /* ---------------- Scan line filling loop ---------------- */
-
- /* Forward references */
- private void set_scan_line_points(P2(active_line *, fixed));
-
- /* Main filling loop. */
- private int
- fill_loop_by_scan_lines(ll_ptr ll, gx_device *dev,
- const gx_fill_params *params, const gx_device_color *pdevc,
- gs_logical_operation_t lop, const gs_fixed_rect *pbox,
- fixed adjust_left, fixed adjust_right,
- fixed adjust_below, fixed adjust_above, fixed band_mask)
- { int rule = params->rule;
- fixed fixed_flat = float2fixed(params->flatness);
- bool fill_direct = color_writes_pure(pdevc, lop);
- gx_color_index cindex;
- dev_proc_fill_rectangle((*fill_rect));
- active_line *yll = ll->y_list;
- fixed y_limit = pbox->q.y;
- fixed y;
- /*
- * The meaning of adjust_below (B) and adjust_above (A) is that
- * the pixels that would normally be painted at coordinate Y get
- * "smeared" to coordinates Y-B through Y+A-epsilon, inclusive.
- * This is equivalent to saying that the pixels actually painted
- * at coordinate Y are those contributed by scan lines Y-A+epsilon
- * through Y+B, inclusive, or up to Y+B+epsilon, half-open.
- * (A = B = 0 is a special case, equivalent to B = 0, A = epsilon.)
- */
- fixed look_below =
- (adjust_above == fixed_0 ? fixed_0 : adjust_above - fixed_epsilon);
- fixed look_above =
- adjust_below + fixed_epsilon;
- fixed look_height = look_above + look_below;
- bool do_adjust = look_height > fixed_epsilon;
-
- if ( yll == 0 ) /* empty list */
- return 0;
- if ( fill_direct )
- cindex = pdevc->colors.pure,
- fill_rect = dev_proc(dev, fill_rectangle);
- #define next_pixel_center(y)\
- (fixed_pixround(y) + fixed_half)
- y = next_pixel_center(yll->start.y) - look_below; /* first Y sample point */
- ll->x_list = 0;
- ll->x_head.x_current = min_fixed; /* stop backward scan */
- while ( 1 )
- { active_line *alp, *nlp;
- fixed x;
- fixed ya = y + look_height;
-
- n_add1(n_iter);
- /* Move newly active lines from y to x list. */
- while ( yll != 0 && yll->start.y < ya )
- { active_line *ynext = yll->next; /* insert smashes next/prev links */
- if ( yll->direction == dir_horizontal )
- { /* Ignore for now. */
- }
- else
- { insert_x_new(yll, ll);
- set_scan_line_points(yll, fixed_flat);
- }
- yll = ynext;
- }
- /* Check whether we've reached the maximum y. */
- if ( y >= y_limit )
- break;
- if ( ll->x_list == 0 )
- { /* No active lines, skip to next start */
- if ( yll == 0 ) break; /* no lines left */
- y = next_pixel_center(yll->start.y) - look_below;
- continue;
- }
-
- /* Update active lines to y. */
- x = min_fixed;
- for ( alp = ll->x_list; alp != 0; alp = nlp )
- { fixed nx;
-
- nlp = alp->next;
- e: if ( alp->end.y <= y )
- { if ( end_x_line(alp) )
- continue;
- set_scan_line_points(alp, fixed_flat);
- goto e;
- }
- /* Note that if Y adjustment is in effect, */
- /* alp->start.y might be greater than y. */
- nx = alp->x_current =
- (alp->start.y >= y ? alp->start.x :
- alp->curve_k < 0 ?
- al_x_at_y(alp, y) :
- gx_curve_x_at_y(&alp->cursor, y));
- if ( nx < x )
- { /* Move this line backward in the list. */
- active_line *ilp = alp;
- while ( nx < (ilp = ilp->prev)->x_current )
- ;
- /* Now ilp->x_current <= nx < ilp->next->x_cur. */
- alp->prev->next = alp->next;
- if ( alp->next )
- alp->next->prev = alp->prev;
- if ( ilp->next )
- ilp->next->prev = alp;
- alp->next = ilp->next;
- ilp->next = alp;
- alp->prev = ilp;
- continue;
- }
- x = nx;
- }
-
- /* Fill inside regions at y. */
- { int inside = 0;
- int x1_prev = min_int;
-
- /* rule = -1 for winding number rule, i.e. */
- /* we are inside if the winding number is non-zero; */
- /* rule = 1 for even-odd rule, i.e. */
- /* we are inside if the winding number is odd. */
- #define inside_path_p() ((inside & rule) != 0)
- n_add1(n_band);
- for ( alp = ll->x_list; alp != 0; alp = alp->next )
- { /* We're outside a filled region. */
- int x0 = fixed2int_pixround(alp->x_current -
- adjust_left);
-
- /*
- * This doesn't handle lines that cross
- * within the adjustment region, but it's a
- * good start.
- */
- if ( do_adjust && alp->end.x < alp->start.x )
- { fixed xa = (alp->end.y < ya ? alp->end.x :
- alp->curve_k < 0 ?
- al_x_at_y(alp, ya) :
- gx_curve_x_at_y(&alp->cursor,
- ya));
- int x0a = fixed2int_pixround(xa -
- adjust_left);
-
- if ( x0a < x0 )
- x0 = x0a;
- }
- for ( ; ; )
- { /* We're inside a filled region. */
- print_al("step", alp);
- n_add1(n_band_step);
- inside += alp->direction;
- if ( !inside_path_p() )
- break;
- /*
- * Since we're dealing with closed
- * paths, the test for alp == 0
- * shouldn't be needed, but we may have
- * omitted lines that are to the right
- * of the clipping region. */
- if ( (alp = alp->next) == 0 )
- goto out;
- }
- #undef inside_path_p
- /*
- * We just went from inside to outside, so
- * fill the region. Avoid writing pixels
- * twice.
- */
-
- if ( x0 < x1_prev )
- x0 = x1_prev;
- { int x1 = fixed2int_rounded(alp->x_current +
- adjust_right);
-
- if ( do_adjust && alp->end.x > alp->start.x )
- { fixed xa = (alp->end.y < ya ?
- alp->end.x :
- alp->curve_k < 0 ?
- al_x_at_y(alp, ya) :
- gx_curve_x_at_y(&alp->cursor,
- ya));
- int x1a = fixed2int_rounded(xa +
- adjust_right);
- if ( x1a > x1 )
- x1 = x1a;
- }
- if ( x1 > x0 )
- { int code =
- loop_fill_rectangle_direct(x0,
- fixed2int_var(y),
- x1 - x0, 1);
- if_debug3('F', "[F]drawing [%d:%d),%d\n",
- x0, x1, fixed2int_var(y));
- if ( code < 0 )
- return code;
- x1_prev = x1;
- }
- }
- }
- out: ;
- }
- y += fixed_1;
- }
- return 0;
- }
-
- private void
- set_scan_line_points(active_line *alp, fixed fixed_flat)
- { const segment *pseg = alp->pseg;
- const gs_fixed_point *pp0;
-
- if ( alp->direction < 0 )
- { pseg =
- (pseg->type == s_line_close ?
- ((const line_close_segment *)pseg)->sub->next :
- pseg->next);
- if ( pseg->type != s_curve )
- { alp->curve_k = -1;
- return;
- }
- pp0 = &alp->end;
- }
- else
- { if ( pseg->type != s_curve )
- { alp->curve_k = -1;
- return;
- }
- pp0 = &alp->start;
- }
- #define pcseg ((const curve_segment *)pseg)
- alp->curve_k =
- gx_curve_log2_samples(pp0->x, pp0->y, pcseg, fixed_flat);
- gx_curve_cursor_init(&alp->cursor, pp0->x, pp0->y, pcseg,
- alp->curve_k);
- #undef pcseg
- }
-
- /* ---------------- Trapezoid filling loop ---------------- */
-
- /* Forward references */
- private int near fill_slant_adjust(P12(fixed, fixed, fixed, fixed, fixed,
- fixed, fixed, fixed, const gs_fixed_rect *,
- const gx_device_color *, gx_device *, gs_logical_operation_t));
- private void near resort_x_line(P1(active_line *));
-
- /****** PATCH ******/
- #define loop_fill_trapezoid_fixed(fx0, fw0, fy0, fx1, fw1, fh)\
- loop_fill_trap(dev, fx0, fw0, fy0, fx1, fw1, fh, pbox, pdevc, lop)
- private int
- loop_fill_trap(gx_device *dev, fixed fx0, fixed fw0, fixed fy0,
- fixed fx1, fixed fw1, fixed fh, const gs_fixed_rect *pbox,
- const gx_device_color *pdevc, gs_logical_operation_t lop)
- { fixed fy1 = fy0 + fh;
- fixed ybot = max(fy0, pbox->p.y);
- fixed ytop = min(fy1, pbox->q.y);
- gs_fixed_edge left, right;
-
- if ( ybot >= ytop )
- return 0;
- left.start.y = right.start.y = fy0;
- left.end.y = right.end.y = fy1;
- right.start.x = (left.start.x = fx0) + fw0;
- right.end.x = (left.end.x = fx1) + fw1;
- return (*dev_proc(dev, fill_trapezoid))
- (dev, &left, &right, ybot, ytop, false, pdevc, lop);
- }
- /****** END PATCH ******/
-
- /* Main filling loop. Takes lines off of y_list and adds them to */
- /* x_list as needed. band_mask limits the size of each band, */
- /* by requiring that ((y1 - 1) & band_mask) == (y0 & band_mask). */
- private int
- fill_loop_by_trapezoids(ll_ptr ll, gx_device *dev,
- const gx_fill_params *params, const gx_device_color *pdevc,
- gs_logical_operation_t lop, const gs_fixed_rect *pbox,
- fixed adjust_left, fixed adjust_right,
- fixed adjust_below, fixed adjust_above, fixed band_mask)
- { int rule = params->rule;
- const fixed y_limit = pbox->q.y;
- active_line *yll = ll->y_list;
- fixed y;
- int code;
- bool fill_direct = color_writes_pure(pdevc, lop);
- gx_color_index cindex;
- dev_proc_fill_rectangle((*fill_rect));
- dev_proc_fill_trapezoid((*fill_trap));
- /*
- * Define a faster test for
- * fixed2int_pixround(y - below) != fixed2int_pixround(y + above)
- * where we know
- * 0 <= below <= _fixed_pixround_v,
- * 0 <= above <= min(fixed_half, fixed_1 - below).
- * Subtracting out the integer parts, this is equivalent to
- * fixed2int_pixround(fixed_fraction(y) - below) !=
- * fixed2int_pixround(fixed_fraction(y) + above)
- * or to
- * fixed2int(fixed_fraction(y) + _fixed_pixround_v - below) !=
- * fixed2int(fixed_fraction(y) + _fixed_pixround_v + above)
- * Letting A = _fixed_pixround_v - below and B = _fixed_pixround_v + above,
- * we can rewrite this as
- * fixed2int(fixed_fraction(y) + A) != fixed2int(fixed_fraction(y) + B)
- * Because of the range constraints given above, this is true precisely when
- * fixed_fraction(y) + A < fixed_1 && fixed_fraction(y) + B >= fixed_1
- * or equivalently
- * fixed_fraction(y + B) < B - A.
- * i.e.
- * fixed_fraction(y + _fixed_pixround_v + above) < below + above
- */
- fixed y_span_delta = _fixed_pixround_v + adjust_above;
- fixed y_span_limit = adjust_below + adjust_above;
- #define adjusted_y_spans_pixel(y)\
- fixed_fraction((y) + y_span_delta) < y_span_limit
-
- if ( yll == 0 ) return 0; /* empty list */
- if ( fill_direct )
- cindex = pdevc->colors.pure,
- fill_rect = dev_proc(dev, fill_rectangle);
- fill_trap = dev_proc(dev, fill_trapezoid);
- y = yll->start.y; /* first Y value */
- ll->x_list = 0;
- ll->x_head.x_current = min_fixed; /* stop backward scan */
- while ( 1 )
- { fixed y1;
- active_line *endp, *alp, *stopx;
- fixed x;
- int draw;
-
- n_add1(n_iter);
- /* Move newly active lines from y to x list. */
- while ( yll != 0 && yll->start.y == y )
- { active_line *ynext = yll->next; /* insert smashes next/prev links */
- if ( yll->direction == dir_horizontal )
- { /* This is a hack to make sure that */
- /* isolated horizontal lines get stroked. */
- int yi = fixed2int_pixround(y - adjust_below);
- int xi, wi;
- if ( yll->start.x <= yll->end.x )
- xi = fixed2int_pixround(yll->start.x -
- adjust_left),
- wi = fixed2int_pixround(yll->end.x +
- adjust_right) - xi;
- else
- xi = fixed2int_pixround(yll->end.x -
- adjust_left),
- wi = fixed2int_pixround(yll->start.x +
- adjust_right) - xi;
- code = loop_fill_rectangle_direct(xi, yi, wi, 1);
- if ( code < 0 )
- return code;
- }
- else
- insert_x_new(yll, ll);
- yll = ynext;
- }
- /* Check whether we've reached the maximum y. */
- if ( y >= y_limit ) break;
- if ( ll->x_list == 0 )
- { /* No active lines, skip to next start */
- if ( yll == 0 ) break; /* no lines left */
- y = yll->start.y;
- continue;
- }
-
- /* Find the next evaluation point. */
- /* Start by finding the smallest y value */
- /* at which any currently active line ends */
- /* (or the next to-be-active line begins). */
- y1 = (yll != 0 ? yll->start.y : y_limit);
- /* Make sure we don't exceed the maximum band height. */
- { fixed y_band = y | ~band_mask;
- if ( y1 > y_band ) y1 = y_band + 1;
- }
- for ( alp = ll->x_list; alp != 0; alp = alp->next )
- if ( alp->end.y < y1 ) y1 = alp->end.y;
- #ifdef DEBUG
- if ( gs_debug_c('F') )
- { dprintf2("[F]before loop: y=%f y1=%f:\n",
- fixed2float(y), fixed2float(y1));
- print_line_list(ll->x_list);
- }
- #endif
- /* Now look for line intersections before y1. */
- x = min_fixed;
- #define have_pixels()\
- (fixed_pixround(y - adjust_below) < fixed_pixround(y1 + adjust_above))
- draw = (have_pixels() ? 1 : -1);
- /*
- * Loop invariants:
- * alp = endp->next;
- * for all lines lp from stopx up to alp,
- * lp->x_next = al_x_at_y(lp, y1).
- */
- for ( alp = stopx = ll->x_list;
- n_add1_expr(n_find_y), alp != 0;
- endp = alp, alp = alp->next
- )
- { fixed nx = al_x_at_y(alp, y1);
- fixed dx_old, dx_den;
- /* Check for intersecting lines. */
- if ( nx >= x )
- x = nx;
- else if
- ( draw >= 0 && /* don't bother if no pixels */
- (dx_old = alp->x_current - endp->x_current) >= 0 &&
- (dx_den = dx_old + endp->x_next - nx) > dx_old
- )
- { /* Make a good guess at the intersection */
- /* Y value using only local information. */
- fixed dy = y1 - y, y_new;
- if_debug3('f', "[f]cross: dy=%g, dx_old=%g, dx_new=%g\n",
- fixed2float(dy), fixed2float(dx_old),
- fixed2float(dx_den - dx_old));
- /* Do the computation in single precision */
- /* if the values are small enough. */
- y_new =
- ((dy | dx_old) < 1L << (size_of(fixed)*4-1) ?
- dy * dx_old / dx_den :
- fixed_mult_quo(dy, dx_old, dx_den))
- + y;
- /* The crossing value doesn't have to be */
- /* very accurate, but it does have to be */
- /* greater than y and less than y1. */
- if_debug3('f', "[f]cross y=%g, y_new=%g, y1=%g\n",
- fixed2float(y), fixed2float(y_new),
- fixed2float(y1));
- stopx = alp;
- if ( y_new <= y ) y_new = y + 1;
- if ( y_new < y1 )
- { y1 = y_new;
- nx = al_x_at_y(alp, y1);
- draw = 0;
- }
- if ( nx > x ) x = nx;
- }
- alp->x_next = nx;
- }
- /* Recompute next_x for lines before the intersection. */
- for ( alp = ll->x_list; alp != stopx; alp = alp->next )
- alp->x_next = al_x_at_y(alp, y1);
- #ifdef DEBUG
- if ( gs_debug_c('F') )
- { dprintf1("[F]after loop: y1=%f\n", fixed2float(y1));
- print_line_list(ll->x_list);
- }
- #endif
- /* Fill a multi-trapezoid band for the active lines. */
- /* Don't bother if no pixel centers lie within the band. */
- if ( draw > 0 || (draw == 0 && have_pixels()) )
- {
-
- /*******************************************************************/
- /* For readability, we start indenting from the left margin again. */
- /*******************************************************************/
-
- fixed height = y1 - y;
- fixed xlbot, xltop; /* as of last "outside" line */
- int inside = 0;
- active_line *nlp;
-
- n_add1(n_band);
- for ( x = min_fixed, alp = ll->x_list; alp != 0; alp = nlp )
- { fixed xbot = alp->x_current;
- fixed xtop = alp->x_current = alp->x_next;
- #define nx xtop
- fixed wtop;
- int xi, xli;
- int code;
-
- print_al("step", alp);
- n_add1(n_band_step);
- nlp = alp->next;
- /* Handle ended or out-of-order lines. After this, */
- /* the only member of alp we use is alp->direction. */
- if ( alp->end.y != y1 || !end_x_line(alp) )
- { if ( nx <= x )
- resort_x_line(alp);
- else
- x = nx;
- }
- #undef nx
- /* rule = -1 for winding number rule, i.e. */
- /* we are inside if the winding number is non-zero; */
- /* rule = 1 for even-odd rule, i.e. */
- /* we are inside if the winding number is odd. */
- #define inside_path_p() ((inside & rule) != 0)
- if ( !inside_path_p() ) /* i.e., outside */
- { inside += alp->direction;
- if ( inside_path_p() ) /* about to go in */
- xlbot = xbot, xltop = xtop;
- continue;
- }
- /* We're inside a region being filled. */
- inside += alp->direction;
- if ( inside_path_p() ) /* not about to go out */
- continue;
- #undef inside_path_p
- /* We just went from inside to outside, so fill the region. */
- wtop = xtop - xltop;
- n_add1(n_band_fill);
- /* If lines are temporarily out of */
- /* order, wtop might be negative. */
- /* Patch this up now. */
- if ( wtop < 0 )
- { if_debug2('f', "[f]patch %g,%g\n",
- fixed2float(xltop), fixed2float(xtop));
- xtop = xltop += arith_rshift(wtop, 1);
- wtop = 0;
- }
- if ( (adjust_left | adjust_right) != 0 )
- { xlbot -= adjust_left; xbot += adjust_right;
- xltop -= adjust_left; xtop += adjust_right;
- wtop = xtop - xltop;
- }
- if ( (xli = fixed2int_var_pixround(xltop)) ==
- fixed2int_var_pixround(xlbot) &&
- (xi = fixed2int_var_pixround(xtop)) ==
- fixed2int_var_pixround(xbot)
- )
- { /* Rectangle. */
- int yi = fixed2int_pixround(y - adjust_below);
- int wi = fixed2int_pixround(y1 + adjust_above) - yi;
- code = loop_fill_rectangle_direct(xli, yi,
- xi - xli, wi);
- }
- else if ( (adjust_below | adjust_above) != 0 )
- { /*
- * We want to get the effect of filling an area whose
- * outline is formed by dragging a square of side adj2
- * along the border of the trapezoid. This is *not*
- * equivalent to simply expanding the corners by
- * adjust: There are 3 cases needing different
- * algorithms, plus rectangles as a fast special case.
- */
- fixed wbot = xbot - xlbot;
- if ( xltop <= xlbot )
- { if ( xtop >= xbot )
- { /* Top wider than bottom. */
- code = loop_fill_trapezoid_fixed(
- xlbot, wbot, y - adjust_below,
- xltop, wtop, height);
- if ( adjusted_y_spans_pixel(y1) )
- { if ( code < 0 ) return code;
- n_add1(n_afill);
- code = loop_fill_rectangle_direct(
- xli, fixed2int_pixround(y1 - adjust_below),
- fixed2int_var_pixround(xtop) - xli, 1);
- }
- }
- else
- { /* Slanted trapezoid. */
- code = fill_slant_adjust(xlbot, xbot, y,
- xltop, xtop, height, adjust_below,
- adjust_above, pbox,
- pdevc, dev, lop);
- }
- }
- else
- { if ( xtop <= xbot )
- { /* Bottom wider than top. */
- if ( adjusted_y_spans_pixel(y) )
- { n_add1(n_afill);
- xli = fixed2int_var_pixround(xlbot);
- code = loop_fill_rectangle_direct(
- xli, fixed2int_pixround(y - adjust_below),
- fixed2int_var_pixround(xbot) - xli, 1);
- if ( code < 0 ) return code;
- }
- code = loop_fill_trapezoid_fixed(
- xlbot, wbot, y + adjust_above,
- xltop, wtop, height);
- }
- else
- { /* Slanted trapezoid. */
- code = fill_slant_adjust(xlbot, xbot, y,
- xltop, xtop, height, adjust_below,
- adjust_above, pbox,
- pdevc, dev, lop);
- }
- }
- }
- else /* No Y adjustment. */
- code = loop_fill_trapezoid_fixed(xlbot, xbot - xlbot,
- y, xltop, wtop, height);
- if ( code < 0 ) return code;
- }
-
- /**************************************************************/
- /* End of section requiring less indentation for readability. */
- /**************************************************************/
-
- }
- else
- { /* Just scan for ended or out-of-order lines. */
- active_line *nlp;
- for ( x = min_fixed, alp = ll->x_list; alp != 0;
- alp = nlp
- )
- { fixed nx = alp->x_current = alp->x_next;
- nlp = alp->next;
- if_debug4('F',
- "[F]check 0x%lx,x=%g 0x%lx,x=%g\n",
- (ulong)alp->prev, fixed2float(x),
- (ulong)alp, fixed2float(nx));
- if ( alp->end.y == y1 )
- { if ( end_x_line(alp) )
- continue;
- }
- if ( nx <= x )
- resort_x_line(alp);
- else
- x = nx;
- }
- }
- #ifdef DEBUG
- if ( gs_debug_c('f') )
- { int code = check_line_list(ll->x_list);
- if ( code < 0 )
- return code;
- }
- #endif
- y = y1;
- }
- return 0;
- }
-
- /*
- * Handle the case of a slanted trapezoid with adjustment.
- * To do this exactly right requires filling a central trapezoid
- * (or rectangle) plus two horizontal almost-rectangles.
- */
- private int near
- fill_slant_adjust(fixed xlbot, fixed xbot, fixed y,
- fixed xltop, fixed xtop, fixed height, fixed adjust_below,
- fixed adjust_above, const gs_fixed_rect *pbox,
- const gx_device_color *pdevc, gx_device *dev,
- gs_logical_operation_t lop)
- { fixed y1 = y + height;
- dev_proc_fill_trapezoid((*fill_trap)) =
- dev_proc(dev, fill_trapezoid);
- const fixed yb = y - adjust_below;
- const fixed ya = y + adjust_above;
- const fixed y1b = y1 - adjust_below;
- const fixed y1a = y1 + adjust_above;
- const gs_fixed_edge *plbot;
- const gs_fixed_edge *prbot;
- const gs_fixed_edge *pltop;
- const gs_fixed_edge *prtop;
- gs_fixed_edge vert_left, slant_left, vert_right, slant_right;
- int code;
-
- n_add1(n_slant);
-
- /* Set up all the edges, even though we may not need them all. */
-
- if ( xlbot < xltop ) /* && xbot < xtop */
- { vert_left.start.x = vert_left.end.x = xlbot;
- vert_left.start.y = yb, vert_left.end.y = ya;
- vert_right.start.x = vert_right.end.x = xtop;
- vert_right.start.y = y1b, vert_right.end.y = y1a;
- slant_left.start.y = ya, slant_left.end.y = y1a;
- slant_right.start.y = yb, slant_right.end.y = y1b;
- plbot = &vert_left, prbot = &slant_right,
- pltop = &slant_left, prtop = &vert_right;
- }
- else
- { vert_left.start.x = vert_left.end.x = xltop;
- vert_left.start.y = y1b, vert_left.end.y = y1a;
- vert_right.start.x = vert_right.end.x = xbot;
- vert_right.start.y = yb, vert_right.end.y = ya;
- slant_left.start.y = yb, slant_left.end.y = y1b;
- slant_right.start.y = ya, slant_right.end.y = y1a;
- plbot = &slant_left, prbot = &vert_right,
- pltop = &vert_left, prtop = &slant_right;
- }
- slant_left.start.x = xlbot, slant_left.end.x = xltop;
- slant_right.start.x = xbot, slant_right.end.x = xtop;
-
- if ( ya >= y1b )
- { /*
- * The upper and lower adjustment bands overlap.
- * Since the entire entity is less than 2 pixels high
- * in this case, we could handle it very efficiently
- * with no more than 2 rectangle fills, but for right now
- * we don't attempt to do this.
- */
- int iyb = fixed2int_var_pixround(yb);
- int iya = fixed2int_var_pixround(ya);
- int iy1b = fixed2int_var_pixround(y1b);
- int iy1a = fixed2int_var_pixround(y1a);
-
- n_add1(n_slant_shallow);
- if ( iy1b > iyb )
- { code = (*fill_trap)(dev, plbot, prbot,
- yb, y1b, false, pdevc, lop);
- if ( code < 0 )
- return code;
- }
- if ( iya > iy1b )
- { int ix = fixed2int_var_pixround(vert_left.start.x);
- int iw = fixed2int_var_pixround(vert_right.start.x) - ix;
- code = loop_fill_rectangle(ix, iy1b, iw, iya - iy1b);
- if ( code < 0 )
- return code;
- }
- if ( iy1a > iya )
- code = (*fill_trap)(dev, pltop, prtop,
- ya, y1a, false, pdevc, lop);
- else
- code = 0;
- }
- else
- { /*
- * Clip the trapezoid if possible. This can save a lot
- * of work when filling paths that cross band boundaries.
- */
- fixed yac;
- if ( pbox->p.y < ya )
- { code = (*fill_trap)(dev, plbot, prbot,
- yb, ya, false, pdevc, lop);
- if ( code < 0 )
- return code;
- yac = ya;
- }
- else
- yac = pbox->p.y;
- if ( pbox->q.y > y1b )
- { code = (*fill_trap)(dev, &slant_left, &slant_right,
- yac, y1b, false, pdevc, lop);
- if ( code < 0 )
- return code;
- code = (*fill_trap)(dev, pltop, prtop,
- y1b, y1a, false, pdevc, lop);
- }
- else
- code = (*fill_trap)(dev, &slant_left, &slant_right,
- yac, pbox->q.y, false, pdevc, lop);
- }
- return code;
- }
-
- /* Re-sort the x list by moving alp backward to its proper spot. */
- private void near
- resort_x_line(active_line *alp)
- { active_line *prev = alp->prev;
- active_line *next = alp->next;
- fixed nx = alp->x_current;
-
- prev->next = next;
- if ( next )
- next->prev = prev;
- while ( !x_precedes(prev, alp, nx) )
- { if_debug2('f', "[f]swap 0x%lx,0x%lx\n",
- (ulong)alp, (ulong)prev);
- next = prev, prev = prev->prev;
- }
- alp->next = next;
- alp->prev = prev;
- /* next might be null, if alp was in */
- /* the correct spot already. */
- if ( next )
- next->prev = alp;
- prev->next = alp;
- }
-